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Root
- Players
- 2–4 players
- Time
- 60–90 min
- Complexity
- 5 / 5 complexity
An asymmetric game set in a woodland realm where different animal factions with unique abilities and victory conditions compete for control of the forest.
Mechanisms
- Hand Management
- Race
- Dice Rolling
- Point to Point Movement
- Area Majority / Influence
- Variable Player Powers
- Variable Set-up
- Action Queue
- Action Retrieval
- Sudden Death Ending
- Area Movement